re-implement selection
authorDiane Trout <diane@caltech.edu>
Thu, 16 Mar 2006 01:51:21 +0000 (01:51 +0000)
committerDiane Trout <diane@caltech.edu>
Thu, 16 Mar 2006 01:51:21 +0000 (01:51 +0000)
commit27108f166b48d0e81dbd6a85d0293c4399bb25c6
tree656bb9e11031fe23bc69e808888dcd58505fa10e
parenteaacf4c7fae68ef4893c529bb4c23b03d5309771
re-implement selection
The new segment based paths are more challenging to try and track
which segment maps to which path, which makes highlighting stuff
a bit challenging.

But this mostly works. (other than ticket:21 hard coded selection buffer
size)
alg/gltracks.cpp
alg/gltracks.hpp
alg/test/test_gltracks.cpp [new file with mode: 0644]
qui/PathScene.cpp
qui/PathScene.hpp