1 #include "mussa_gui_seq.hh"
2 #include <FL/Fl_Text_Buffer.H>
3 #include <FL/Fl_Text_Display.H>
4 #include <FL/Fl_Multiline_Output.H>
6 class SeqTextWin : public Fl_Window
9 SeqTextWin(int w, int h, const char* title, vector<Sequence> some_Seqs);
12 Fl_Button* get_seq_but;
13 Fl_Multiline_Output* seq_display;
14 Fl_Text_Buffer* seq_buffer;
15 Fl_Text_Display* seq_display2;
16 Fl_Input *seq_id_input;
17 Fl_Input *seq_start_input;
18 Fl_Input *seq_end_input;
20 // callback receiver functions
22 void real_get_seq_cb();
23 void real_set_seq_id_cb(Fl_Input* o);
24 void real_set_seq_start_cb(Fl_Input* o);
25 void real_set_seq_end_cb(Fl_Input* o);
29 vector<Sequence> the_Seqs;
31 int seq_id, seq_start, seq_end;