float viewportHeight() const;
//! return width of the viewport in world coordinates
float viewportWidth() const;
+
+ //! return viewport height in pixels
+ int viewportPixelHeight() const;
+ //! return viewport width in pixels
+ int viewportPixelWidth() const;
//! zoom out far enough to show the full size of the sequence
double zoomOut();
void centerOnPath(const std::vector<int>&);
void setColorMapper(boost::shared_ptr<AnnotationColors> cm);
- const AnnotationColors& colorMapper();
+ const AnnotationColorsRef colorMapper();
//! clear our tracks and connections
void clear();
//! copy sequence from selected track using formating function
template<class Item>
- void copySelectedTracks(std::list<Item>& result,
- Item (*format_track)(boost::shared_ptr<Sequence> s,
- int left,
- int right));
+ size_t copySelectedTracks(std::list<Item>& result,
+ Item (*format_track)(const Sequence& s, int left, int right));
//! copy sequence from selected tracks as FASTA sequences
- void copySelectedTracksAsFasta(std::string& copy_buffer);
+ /*! \return number of base pairs copied
+ */
+ size_t copySelectedTracksAsFasta(std::string& copy_buffer);
//! copy sequence from selected tracks as a list of sequences
- void copySelectedTracksAsSequences(std::list<Sequence>& result);
+ /*! \return number of base pairs copied
+ */
+ size_t copySelectedTracksAsSequences(std::list<Sequence>& result);
//! copy sequence from selected tracks as plain sequences
- void copySelectedTracksAsString(std::string& copy_buffer);
+ /*! \return number of base pairs copied
+ */
+ size_t copySelectedTracksAsString(std::string& copy_buffer);
//! copy tracks as a sequence and its coordinates
- void copySelectedTracksAsSeqLocation(std::list<SequenceLocation>& result);
+ size_t copySelectedTracksAsSeqLocation(std::list<SequenceLocation>& result);
//! Provide a logical name for a type discriminator for our glName stack
//! the center of our current viewport (world coord) (used for scrollbar)
float viewport_center;
double zoom_level;
- boost::shared_ptr<AnnotationColors> color_mapper;
- //! container of all the GlSequences loaded into our scene
- std::vector<boost::shared_ptr<GlSequence> > track_container;
+ AnnotationColorsRef color_mapper;
//! counter for each path added to us via connect
int pathid;
protected:
+ //! container of all the GlSequences loaded into our scene
+ std::vector<GlSequenceRef > track_container;
//! where to draw our box (world coordinates)
rect<float> selectedRegion;
//! true if we have a selection