void GlSequence::draw_track(GLfloat left, GLfloat right) const
{
- glColor3fv(color()->get());
// draw main sequence track
+ glColor3fv(color()->get());
draw_box(left, right, x(), x()+Sequence::size(), height(), y(), 0.0, GL_LINE_LOOP);
+
+ glColor3f(0.8, 0.8, 0.8);
+ draw_box(left, right, x(), x()+Sequence::size(), height(), y(), 0.0);
}
void GlSequence::draw_annotations(GLfloat left, GLfloat right) const