set_dirty(false);
}
+void Mussa::set_append_window(bool v)
+{
+ win_append = v;
+}
+
+bool Mussa::get_append_window()
+{
+ return win_append;
+}
+
+void Mussa::set_append_threshold(bool v)
+{
+ thres_append = v;
+}
+
+bool Mussa::get_append_threshold()
+{
+ return thres_append;
+}
+
void Mussa::set_dirty(bool new_state)
{
if (dirty != new_state) {