color_mapper->appendInstanceColor("motif", motif, color);
}
-void Mussa::add_motifs(const vector<string>& motifs,
+void Mussa::set_motifs(const vector<string>& motifs,
const vector<Color>& colors)
{
if (motifs.size() != colors.size()) {
throw mussa_error("motif and color vectors must be the same size");
}
+ motif_sequences.clear();
for(size_t i = 0; i != motifs.size(); ++i)
{
add_motif(motifs[i], colors[i]);