mussaViewTB.addWidget(&zoomBox);
connect(&zoomBox, SIGNAL(valueChanged(int)),
&browser, SLOT(setZoom(int)));
-
- threshold.setRange(10,30);
- threshold.setThreshold(20);
+
+ // threshold range is set in updateAnalysis
+
//scene->setClipPlane(20);
// FIXME: for when we get the paths drawn at the appropriate depth
//connect(&threshold, SIGNAL(thresholdChanged(int)),
void MussaWindow::updateAnalysis()
{
- cout << "analysis updated" << endl;
+ threshold.setRange(analysis->get_threshold(),analysis->get_window());
+ threshold.setThreshold(analysis->get_threshold());
for (list<MussaAlignedWindow *>::iterator maw_i = aligned_windows.begin();
maw_i != aligned_windows.end();
++maw_i)