{
if (glseq != glsequence_) {
glsequence_ = glseq;
- setName(glsequence_->sequence()->get_species());
- setLength(glsequence_->sequence()->length());
+ setName(glsequence_->get_species());
+ setLength(glsequence_->size());
emit glsequenceChanged(glsequence_);
}
}
{
std::string std_name_ = name_.toStdString();
- if (std_name_ != glsequence_->sequence()->get_species()) {
- glsequence_->sequence()->set_species(std_name_);
+ if (std_name_ != glsequence_->get_species()) {
+ glsequence_->set_species(std_name_);
emit nameChanged(name_);
}
std::string SequenceDescription::name() const
{
if (glsequence_)
- return glsequence_->sequence()->get_species();
+ return glsequence_->get_species();
else
return string("");
}
return 0;
if (glsequence_)
- return glsequence_->sequence()->size();
+ return glsequence_->size();
else
return 0;
}