ADD_EXECUTABLE(mussagl WIN32 MACOSX_BUNDLE ${MAIN_SOURCES} )
-
SET(PYTHON_CFLAGS "-DUSE_PYTHON")
# For windows you need to go from library with the most dependencies
mussa_core
${QT_LIBRARIES}
# Including QT_LIBS twice is for dealing with linking dependancies
- # related to Qt Assistant Client.
+ # related to Qt Assistant Client on windows
${QT_LIBRARIES}
${BOOST_FILESYSTEM_LIBRARY}
${BOOST_SERIALIZATION_LIBRARY}
${BOOST_INCLUDE_DIR}
${QT_INCLUDES})
-TARGET_LINK_LIBRARIES(mussa_core
- ${OPEN_gl_LIBRARY}
- ${QT_LIBRARIES})
-
SET_TARGET_PROPERTIES(
mussa_core PROPERTIES
COMPILE_FLAGS "${ALG_CFLAGS}"
FIND_PACKAGE(OpenGL)
INCLUDE(FindBoost)
+FIND_PACKAGE(Qt4)
+INCLUDE( ${QT_USE_FILE} )
INCLUDE(Platform)
SET(SOURCES
ADD_TEST(core_test ${CMAKE_BINARY_DIR}/alg/test/unittest)
LINK_DIRECTORIES(${CMAKE_BINARY_DIR}/alg})
TARGET_LINK_LIBRARIES(unittest
- mussa_core
+ mussa_core
+ ${QT_LIBRARIES}
${BOOST_FILESYSTEM_LIBRARY}
${BOOST_UNIT_TEST_LIBRARY}
${BOOST_SERIALIZATION_LIBRARY}
FIND_PACKAGE(OpenGL)
FIND_PACKAGE(PythonLibs)
FIND_PACKAGE(PythonInterp)
-SET(QT_USE_QTOPENGL 1)
-SET(QT_USE_QTASSISTANT 1)
-SET(QT_USE_QTNETWORK 1)
+SET(QT_DONT_USE_QTGUI 1)
FIND_PACKAGE(Qt4)
INCLUDE( ${QT_USE_FILE} )
glsequence.cpp
module.cpp
mussa.cpp
- #MussaWindow.cpp
+ # MussaWindow.cpp
nway_paths.cpp
sequence.cpp
)
${BOOST_INCLUDE_DIR} )
ADD_LIBRARY(mussa_qui STATIC ${SOURCES})
-TARGET_LINK_LIBRARIES(mussa_qui
- mussa_core)
# currently QTASSISTANT is only properly installed under windows
IF(QT_QTASSISTANT_FOUND AND WIN32)