try to get mussagl to build on win32
[mussa.git] / alg / CMakeLists.txt
index 7043cdcdf0d6a8c1ca6b706c2a43f5a1c7c464b7..c79b59bc8b76cc9d2a4c4db85061c06dfeca75cf 100644 (file)
@@ -14,10 +14,12 @@ SET(SOURCES annotation_colors.cpp
             parse_options.cpp 
             sequence.cpp)
 
-FIND_PACKAGE(OpenGL)
+FIND_PACKAGE(OpenGL )
+FIND_PACKAGE(Boost REQUIRED)
 
 ADD_LIBRARY( mussa_core STATIC ${SOURCES} )
 INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
+INCLUDE_DIRECTORIES(${BOOST_INCLUDE_DIR})
 TARGET_LINK_LIBRARIES(mussa_core ${OPEN_gl_LIBRARY})
 
 # these are really only needed for gcc on AMD64