GLuint pair_key_0 = 0;
GLuint pair_key_1 = 0;
- selectedPaths.clear();
- selectedTracks.clear();
+ selected_paths.clear();
+ selected_tracks.clear();
std::cout << "hits = " << hits << std::endl;
ptr = (GLuint *) buffer;
psm_i = path_segments[path_index].find(k);
if (psm_i != path_segments[path_index].end()) {
Segment &seg = psm_i->second;
- selectedPaths.insert(seg.path_ids.begin(), seg.path_ids.end());
+ selected_paths.insert(seg.path_ids.begin(), seg.path_ids.end());
}
// else something else is wrong
} else {
break;
case MussaTrack:
objid = *ptr++; ++consumed_names;
- selectedTracks.insert(objid);
+ selected_tracks.insert(objid);
break;
default:
cout << "unknown type " << objtype << " ";
++pathid;
}
+const set<int>& GlSeqBrowser::selectedPaths() const
+{
+ return selected_paths;
+}
+
void GlSeqBrowser::update_viewport(float center, int new_zoom)
{
float max_width = max_ortho.width();
const Segment &s = psm_i->second;
// need to do something so we can detect our selection
vector<int> selected;
- set_intersection(selectedPaths.begin(), selectedPaths.end(),
+ set_intersection(selected_paths.begin(), selected_paths.end(),
s.path_ids.begin(), s.path_ids.end(),
back_inserter(selected));
if (not s.reversed) {
- if (selectedPaths.size() == 0 or selected.size() > 0) {
+ if (selected_paths.size() == 0 or selected.size() > 0) {
glColor3f(1.0, 0.0, 0.0);
} else {
glColor3f(1.0, 0.8, 0.8);
}
} else {
- if (selectedPaths.size() == 0 or selected.size() > 0) {
+ if (selected_paths.size() == 0 or selected.size() > 0) {
glColor3f(0.0, 0.0, 1.0);
} else {
glColor3f(0.8, 0.8, 1.0);