try to get mussagl to build on win32
[mussa.git] / mussagl.pro
index 96617a4659a601dadb5f77e88f139ce1abce55a5..51022d392bab417150b725a1420d4bc8bbb03a09 100644 (file)
@@ -85,6 +85,8 @@ win32 {
   INCLUDEPATH += $$BOOST_HOME/include/boost-1_33_1
   LIBS -= -lboost_program_options
   LIBS += $$BOOST_HOME/lib/libboost_program_options-mgw-s.lib
+  LIBS -= -lboost_filesystem
+  LIBS += $$BOOST_HOME/lib/libboost_filesystem-mgw-s.lib
 } macx {
   INCLUDEPATH += /usr/local/include 
   INCLUDEPATH += /Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/OpenGL.framework/Headers
@@ -93,5 +95,3 @@ win32 {
 } else {
   INCLUDEPATH += /usr/include/GL
 }
-
-