#include <boost/python.hpp>
using namespace boost::python;
+#include "alg/annotation_colors.hpp"
#include "alg/glsequence.hpp"
#include "alg/sequence.hpp"
void export_glsequence()
{
- class_<GlSequence>("GlSequence", init<Sequence &>())
+ class_<GlSequence>("GlSequence", init<Sequence &, AnnotationColors &>())
.def(init<GlSequence &>())
.def("draw", &GlSequence::draw)
.def("sequence", &GlSequence::sequence,