try to get mussagl to build on win32
[mussa.git] / alg / CMakeLists.txt
1 ADD_SUBDIRECTORY( test )
2
3 SET(SOURCES annotation_colors.cpp 
4             color.cpp 
5             conserved_path.cpp 
6             flp.cpp 
7             flp_seqcomp.cpp 
8             glseqbrowser.cpp 
9             glsequence.cpp 
10             mussa.cpp 
11             nway_entropy.cpp
12             nway_other.cpp 
13             nway_paths.cpp
14             parse_options.cpp 
15             sequence.cpp)
16
17 FIND_PACKAGE(OpenGL )
18 FIND_PACKAGE(Boost REQUIRED)
19
20 ADD_LIBRARY( mussa_core STATIC ${SOURCES} )
21 INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
22 INCLUDE_DIRECTORIES(${BOOST_INCLUDE_DIR})
23 TARGET_LINK_LIBRARIES(mussa_core ${OPEN_gl_LIBRARY})
24
25 # these are really only needed for gcc on AMD64
26 SET_SOURCE_FILES_PROPERTIES(${SOURCES} PROPERTIES COMPILE_FLAGS "-fPIC")
27 SET_TARGET_PROPERTIES(mussa_core PROPERTIES COMPILE_FLAGS "-fPIC")
28